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X-WR-CALDESC:Events for Michigan Institute for Computational Discovery and Engineering
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DTSTART;TZID=America/Detroit:20220223T100000
DTEND;TZID=America/Detroit:20220223T113000
DTSTAMP:20220105T185308Z
CREATED:20220105T185308Z
LAST-MODIFIED:20220105T185308Z
UID:10000545-1645610400-1645615800@micde.umich.edu
SUMMARY:Introduction to Stata: Data Management
DESCRIPTION:This is a series of workshops designed to introduce participants to the Stata software. No prior experience with Stata is required. The sections are: \nSection 1: The Basics of Stata – Interacting with Stata and working with data sets. (2/21\, 10:00 -11:30)\nSection 2: Data Management – The basics of maintaining and exploring a data set. (2/23\, 10:00-11:30)\nSection 3: Data Manipulation – Creating and modifying variables and other ways of manipulating your data. (2/25\, 10:00 – 11:30) \nYou do not need to attend all sessions; however\, the sessions build on each other and it will be assumed you are familiar with the material in earlier sessions. The workshop materials can be found at https://cscar.github.io/workshop-stata-intro/ for review. \nIt is strongly encouraged that you have Stata available on your local computer\, though not required. You may access Stata through midesktop (https://midesktop.umich.edu/) if needed.
URL:https://micde.umich.edu/event/section-2-data-management/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20220221T100000
DTEND;TZID=America/Detroit:20220221T113000
DTSTAMP:20220105T184745Z
CREATED:20220105T184745Z
LAST-MODIFIED:20220105T184745Z
UID:10000544-1645437600-1645443000@micde.umich.edu
SUMMARY:Introduction to Stata: The Basics of Stata
DESCRIPTION:This is a series of workshops designed to introduce participants to the Stata software. No prior experience with Stata is required. The sections are: \nSection 1: The Basics of Stata – Interacting with Stata and working with data sets. (2/21\, 10:00 -11:30)\nSection 2: Data Management – The basics of maintaining and exploring a data set. (2/23\, 10:00-11:30)\nSection 3: Data Manipulation – Creating and modifying variables and other ways of manipulating your data. (2/25\, 10:00 – 11:30) \nYou do not need to attend all sessions; however\, the sessions build on each other and it will be assumed you are familiar with the material in earlier sessions. The workshop materials can be found at https://cscar.github.io/workshop-stata-intro/ for review. \nIt is strongly encouraged that you have Stata available on your local computer\, though not required. You may access Stata through midesktop (https://midesktop.umich.edu/) if needed.
URL:https://micde.umich.edu/event/introduction-to-stata-the-basics-of-stata-3/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20220127T140000
DTEND;TZID=America/Detroit:20220127T160000
DTSTAMP:20230217T195803Z
CREATED:20220105T190817Z
LAST-MODIFIED:20230217T195803Z
UID:10000551-1643292000-1643299200@micde.umich.edu
SUMMARY:Reading and discussion group: Spatial Analysis in Social Science
DESCRIPTION:This reading group moderated by consultants from CSCAR will focus on spatial analysis especially as practiced in social sciences. We will meet for 1.5 to 2 hours every month on the fourth Thursday and discuss one or two chapters from relevant graduate level textbooks. We will focus on the concepts and applications but will also try to discuss the technical details. The format is open-ended\, and the key objective is to support learning at different knowledge and skill levels. If there is interest\, we will also cover software implementation of techniques in R or Python. We will select reading material that is available via U-M library or freely accessible online. \nReadings – For the first meeting scheduled on Jan 27th\, we will discuss the following chapters: \n(1) Chapter 2: Defining neighbors via a spatial weight matrix (from Spatial Analysis for Social Science by David Darmofal) \n(2) Chapter 3: Global and local indicators of spatial association (from Spatial Analysis using Big Data by Yoshiki Yamagata and Hajime Seya) \n(3) Chapter 3: Spatial autocorrelation and statistical inference (from Spatial Analysis for Social Science by David Darmofal) \nDigital versions of the above two books are available from the UM Library.
URL:https://micde.umich.edu/event/reading-and-discussion-group-spatial-analysis-in-social-science/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20220110T130000
DTEND;TZID=America/Detroit:20220110T160000
DTSTAMP:20230217T195800Z
CREATED:20211213T194126Z
LAST-MODIFIED:20230217T195800Z
UID:10000541-1641819600-1641830400@micde.umich.edu
SUMMARY:3D Visualization Software: Introduction to Unreal Engine and C++
DESCRIPTION:This is part of a series of workshops covering 3D game engines and animation software for research and data visualization. Registration to previous parts of this series is not required. \nUnreal Engine is a popular game engine among professional industries and game studios. It is also increasingly used for “serious” applications that require interactive 3D graphics and visualizations. Today\, Unreal Engine is available for free for creators not producing paid-for products. \nIn this workshop\, we’ll introduce the Unreal Engine workspace from a beginner’s perspective\, and prepare a simple data visualization with the interface\, including an introduction to its C++ workflow. Users will gain a basic understanding of the software\, and will be prepared to continue advanced training or to build simple examples in the software. \nA basic familiarity with any programming language (C++ will be used during the session) is recommended to get the most out of the workshop. Prior experience with any other 3D workspace for games\, animation\, visualization or science is encouraged. To take part\, users will be responsible to use their own laptop with Unreal Engine (available for Windows\, Macintosh and Linux\, but Windows is recommended) pre-installed. At this time\, Unreal Engine 4 is planned to be used\, pre-registered attendees will received a confirmation email about the version before the event. \nPlease register at least 48 hours in advance.
URL:https://micde.umich.edu/event/3d-visualization-software-introduction-to-unreal-engine-and-c/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211129T110000
DTEND;TZID=America/Detroit:20211129T123000
DTSTAMP:20230217T195758Z
CREATED:20211104T152416Z
LAST-MODIFIED:20230217T195758Z
UID:10000539-1638183600-1638189000@micde.umich.edu
SUMMARY:Introduction to Google Earth Engine - II
DESCRIPTION:Google Earth Engine (GEE) combines a multi-petabyte catalog of satellite imagery and geospatial datasets with planetary-scale analysis capabilities. The instant availability of data\, massive compute power\, and well-developed API make it a very convenient and powerful platform for geospatial analysis. \nGEE provides native APIs in JavaScript and Python. However\, recently the user community has developed a package “rgee (https://github.com/r-spatial/rgee)” that allows R users to interact with GEE (via reticulate and Python) and utilize its functionalities. \nThis workshop will focus on using R (the “rgee” package) to interface with GEE and utilize its power for ultra-fast geospatial analysis. You should attend the first workshop on November 18\, if you are new to GEE. \nSome familiarity with remote sensing and GIS\, and exposure to raster and vector data analysis will be helpful.  You will need to register (free) at signup.earthengine.google.com with Google to use the Earth Engine. Please use your UM email account to register.
URL:https://micde.umich.edu/event/introduction-to-google-earth-engine-ii/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211118T140000
DTEND;TZID=America/Detroit:20211118T153000
DTSTAMP:20230217T195758Z
CREATED:20211104T161931Z
LAST-MODIFIED:20230217T195758Z
UID:10000538-1637244000-1637249400@micde.umich.edu
SUMMARY:Introduction to Google Earth Engine - I
DESCRIPTION:Google Earth Engine (GEE) combines a multi-petabyte catalog of satellite imagery and geospatial datasets with planetary-scale analysis capabilities. The instant availability of data\, massive compute power\, and well-developed API make it a very convenient and powerful platform for geospatial analysis. \nGEE provides native APIs in JavaScript and Python. However\, recently the user community has developed a package “rgee (https://github.com/r-spatial/rgee)” that allows R users to interact with GEE (via reticulate and Python) and utilize its functionalities. \nThe two hands-on workshops will introduce GEE and show how to leverage its capacity for spatiotemporal analysis and visualization in R. The first workshop (November 18) is an introduction to GEE and we will primarily use JavaScript API to learn the basics of GEE. The second workshop (November 22) will focus on using R (the “rgee” package) to interface with GEE and utilize its power for ultra-fast geospatial analysis. \nSome familiarity with remote sensing and GIS\, and exposure to raster and vector data analysis will be helpful.  You will need to register (free) at signup.earthengine.google.com with Google to use the Earth Engine. Please use your UM email account to register.
URL:https://micde.umich.edu/event/introduction-to-google-earth-engine-i/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211115T130000
DTEND;TZID=America/Detroit:20211115T160000
DTSTAMP:20230217T195732Z
CREATED:20210805T231101Z
LAST-MODIFIED:20230217T195732Z
UID:10000505-1636981200-1636992000@micde.umich.edu
SUMMARY:3D Visualization Software: Advanced Graphics Optimization with Unity3D and C# (Part 3)
DESCRIPTION:This is part of a series of workshops covering 3D game engines and animation software for research and data visualization. Registration to all parts of this series is not required\, but each workshop will expect a different level of experience\, which will be acquired if the viewer attends all events. \nModern 3D game engines and computer hardware can render convincing graphics\, rivaling that of pre-rendered 3D animations. But video games still require special optimization techniques and tricks. This relates directly to the perceived capabilities for data visualization and serious applications: we can generate and render thousands of interactive objects in a game engine. But what about millions? \nThis workshop will go over different techniques to render as many objects as possible at once in Unity3D\, with the context of visualizing data as a point-cloud. Examples will include (but not be limited to) GPU Instancing\, Unity’s Particle System\, and Compute Shaders. It is strongly recommended that attendees be familiar with Unity3D prior to this workshop to get the most out of the session. The examples shown will be provided to registered users to try with a installation of Unity3D (if trying on your own machine\, you will need to install Unity3D in advance). \nPlease register at least 48 hours in advance.
URL:https://micde.umich.edu/event/3d-visualization-software-advanced-graphics-optimization-with-unity3d-and-c-part-3/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211108T130000
DTEND;TZID=America/Detroit:20211108T160000
DTSTAMP:20230217T195731Z
CREATED:20210805T230234Z
LAST-MODIFIED:20230217T195731Z
UID:10000504-1636376400-1636387200@micde.umich.edu
SUMMARY:3D Visualization Software: Introduction to Blender3D and Python
DESCRIPTION:This is part of a series of workshops covering 3D game engines and animation software for research and data visualization. Registration to all parts of this series is not required\, but each workshop will expect a different level of experience\, which will be acquired if the viewer attends all events. \nBlender3D is a popular free and open-source alternative to industry-standard software\, to create high-quality 3D models and export 3D animations. In recent years\, it’s received financial backing from important industry leaders\, and is more advanced than ever. In addition to film and video games\, Blender3D can be used to create models for 3D printing\, virtual and augmented reality\, and even data visualization\, thanks in part to its open-source nature\, support for a variety of industry-standard file formats\, and support for Python scripting to automate tasks and customize tools. \nIn this workshop\, we’ll introduce the Blender interface and use Blender and Python to programmitcally generate a large 3D mesh from a dataset. Users will become familiar with the basic functions of the software\, and will become comfortable to learn more and use it for high-quality data visualizations. \nA basic familiarity with any computer programming language (Python will be used during the session) is recommended to get the most out of the workshop. To take part\, users will be responsible to use their own laptop with Blender3D (available for Windows\, Macintosh and Linux) pre-installed. Additional project files will be provided to registered users ahead of the workshop date. \nPlease register at least 48 hours in advance.
URL:https://micde.umich.edu/event/3d-visualization-software-introduction-to-blender3d-and-python/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211104T140000
DTEND;TZID=America/Detroit:20211104T160000
DTSTAMP:20230217T195740Z
CREATED:20210819T173139Z
LAST-MODIFIED:20230217T195740Z
UID:10000517-1636034400-1636041600@micde.umich.edu
SUMMARY:Improving the performance of scientific software\, or "Do I really need to learn C++?"
DESCRIPTION:This is a continuation of the workshop “Introduction to performance analysis of scientific software“.  Now\, we know how to measure overall performance of our software and can make a good guess of the main performance bottleneck.  How can we improve the performance?  Do we really need to rewrite the whole program in a different language?  In this workshop\, we will observe and discuss various methods of performance improvement\, such as using optimized libraries\, multi-language development\, and choosing appropriate algorithms.  In the end\, you will know how to leverage the power of better algorithms and closer-to-metal languages to improve the performance of your software without a total rewrite or hardware upgrades. \nIt is recommended to attend “Introduction to performance analysis of scientific software” workshop prior to this one.  Participants are expected to know the basics of programming in some (any!) programming language. Some familiarity with the Unix command line and Python language would be helpful\, but is not required. If you wish to follow hands-on demonstrations\, you will need to use your own computer and have a UMich account.
URL:https://micde.umich.edu/event/improving-the-performance-of-scientific-software-or-do-i-really-need-to-learn-c/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211029T130000
DTEND;TZID=America/Detroit:20211029T143000
DTSTAMP:20210923T203358Z
CREATED:20210923T203358Z
LAST-MODIFIED:20210923T203358Z
UID:10000531-1635512400-1635517800@micde.umich.edu
SUMMARY:Introduction to Stata: Data Manipulation
DESCRIPTION:This is a series of workshops designed to introduce participants to the Stata software. No prior experience with Stata is required. The sections are: \nSection 1: The Basics of Stata – Interacting with Stata and working with data sets. (10/25\, 1-2:30) \nSection 2: Data Management – The basics of maintaining and exploring a data set. (10/27\, 1-2:30) \nSection 3: Data Manipulation – Creating and modifying variables and other ways of manipulating your data. (10/29\, 1-2:30) \nYou do not need to attend all sessions; however\, the sessions build on each other and it will be assumed you are familiar with the material in earlier sessions. The workshop materials can be found at https://cscar.github.io/workshop-stata-intro/ for review. \nIt is strongly encouraged that you have Stata available on your local computer\, though not required. You may access Stata through midesktop (https://midesktop.umich.edu/) if needed.
URL:https://micde.umich.edu/event/introduction-to-stata-data-manipulation-2/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211028T150000
DTEND;TZID=America/Detroit:20211028T163000
DTSTAMP:20230217T195741Z
CREATED:20210901T153513Z
LAST-MODIFIED:20230217T195741Z
UID:10000521-1635433200-1635438600@micde.umich.edu
SUMMARY:GIS and Spatial Analysis Fundamentals – IV (Map visualization)
DESCRIPTION:This is the fourth workshop about the fundamentals of GIS and spatial analysis this semester. Each workshop covers one or two key elements and is self-contained. The focus is on conceptual details that can provide sufficient preparation for applications\, but we will also touch upon the technical aspects. Most workshops will have at least one hands-on exercise. Typically\, each workshop is divided into one hour of lecture-style presentation and half an hour of hands-on exercises. Unless mentioned otherwise\, we will use R and/or QGIS. \n  \nThis workshop will focus on basic cartography principles for map-making and explore the functionalities of R and QGIS for making production-quality single- and bi-variate static and dynamic choropleth map. We will also explore the functionalities of leaflet\, a powerful JavaScript library\, to create web maps and add extra information via elements such as pop-ups. \n  \nParticipants should have some familiarity with R\, but exposure to QGIS is not required.
URL:https://micde.umich.edu/event/gis-and-spatial-analysis-fundamentals-iv-map-visualization/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211027T130000
DTEND;TZID=America/Detroit:20211027T143000
DTSTAMP:20210923T202754Z
CREATED:20210923T202754Z
LAST-MODIFIED:20210923T202754Z
UID:10000528-1635339600-1635345000@micde.umich.edu
SUMMARY:Introduction to Stata: Data Management
DESCRIPTION:This is a series of workshops designed to introduce participants to the Stata software. No prior experience with Stata is required. The sections are: \nSection 1: The Basics of Stata – Interacting with Stata and working with data sets. (10/25\, 1-2:30) \nSection 2: Data Management – The basics of maintaining and exploring a data set. (10/27\, 1-2:30) \nSection 3: Data Manipulation – Creating and modifying variables and other ways of manipulating your data. (10/29\, 1-2:30) \nYou do not need to attend all sessions; however\, the sessions build on each other and it will be assumed you are familiar with the material in earlier sessions. The workshop materials can be found at https://cscar.github.io/workshop-stata-intro/ for review. \nIt is strongly encouraged that you have Stata available on your local computer\, though not required. You may access Stata through midesktop (https://midesktop.umich.edu/) if needed.
URL:https://micde.umich.edu/event/introduction-to-stata-data-management-2/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211025T130000
DTEND;TZID=America/Detroit:20211025T143000
DTSTAMP:20210923T202207Z
CREATED:20210923T202207Z
LAST-MODIFIED:20210923T202207Z
UID:10000527-1635166800-1635172200@micde.umich.edu
SUMMARY:Introduction to Stata: The Basics of Stata
DESCRIPTION:This is a series of workshops designed to introduce participants to the Stata software. No prior experience with Stata is required. The sections are: \nSection 1: The Basics of Stata – Interacting with Stata and working with data sets. (2/22 2-3:30)\nSection 2: Data Management – The basics of maintaining and exploring a data set. (2/24 2-3:30)\nSection 3: Data Manipulation – Creating and modifying variables and other ways of manipulating your data. (2/26 2-3:30) \nYou do not need to attend all sessions; however\, the sessions build on each other and it will be assumed you are familiar with the material in earlier sessions. The workshop materials can be found at https://cscar.github.io/workshop-stata-intro/ for review. \nIt is strongly encouraged that you have Stata available on your local computer\, though not required. You may access Stata through midesktop (https://midesktop.umich.edu/) if needed.
URL:https://micde.umich.edu/event/introduction-to-stata-the-basics-of-stata-2/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211015T150000
DTEND;TZID=America/Detroit:20211015T163000
DTSTAMP:20230217T195741Z
CREATED:20210901T153222Z
LAST-MODIFIED:20230217T195741Z
UID:10000520-1634310000-1634315400@micde.umich.edu
SUMMARY:GIS and Spatial Analysis Fundamentals – III (Geocoding)
DESCRIPTION:This is the third workshop about the fundamentals of GIS and spatial analysis this semester. Each workshop covers one or two key elements and is self-contained. The focus is on conceptual details that can provide sufficient preparation for applications\, but we will also touch upon the technical aspects. Most workshops will have at least one hands-on exercise. Typically\, each workshop is divided into one hour of lecture-style presentation and half an hour of hands-on exercises.  \n  \nGeocoding (or sometimes reverse geocoding) is often a very first step in many geospatial analyses. There are many options available for geocoding with different degree of accuracy. A basic understanding of the process helps you in choosing the best option. The workshop will cover basic concepts in geocoding\, different open-source and proprietary options available\, accuracy and reliability in geocoding\, and best practices. We will use R and ArcGIS.
URL:https://micde.umich.edu/event/gis-and-spatial-analysis-fundamentals-iii-geocoding/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211012T140000
DTEND;TZID=America/Detroit:20211012T160000
DTSTAMP:20230217T195739Z
CREATED:20210819T172534Z
LAST-MODIFIED:20230217T195739Z
UID:10000516-1634047200-1634054400@micde.umich.edu
SUMMARY:Introduction to performance analysis of scientific software\, or "Why is my program slow?"
DESCRIPTION:We all had this: “My program is too slow”. We all have heard: “Use Fortran and C++\, they are fast.”  But will it really help? We all have heard also: “Don’t bother\, use Python and R on a better computer”\, and “HPC clusters are fast”.  But what does “better” and “fast” even mean?   In this workshop\, we will observe\, measure and discuss performance behavior of various scientific workloads\, and learn about typical performance classes and basic performance measuring methodology.  In the end\, you will be able to classify your expected workload and make an educated guess whether changing the programming language\, upgrading the computer\, or applying for cluster computing time would likely be advantageous. \n  \nParticipants are expected to know the basics of programming in some (any!) programming language. Some familiarity with the Unix command line would be helpful\, but is not required. If you wish to follow hands-on demonstrations\, you will need to use your own computer and have a UMich account.
URL:https://micde.umich.edu/event/introduction-to-performance-analysis-of-scientific-software-or-why-is-my-program-slow/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211011T130000
DTEND;TZID=America/Detroit:20211011T160000
DTSTAMP:20230217T195731Z
CREATED:20210805T225711Z
LAST-MODIFIED:20230217T195731Z
UID:10000503-1633957200-1633968000@micde.umich.edu
SUMMARY:3D Visualization Software: Data Visualization with Unity3D and C# (Part 2)
DESCRIPTION:This is part of a series of workshops covering 3D game engines and animation software for research and data visualization. Registration to all parts of this series is not required\, but each workshop will expect a different level of experience\, which will be acquired if the viewer attends all events. \nUnity3D is a popular game engine among schools and independent developers. It is also increasingly used for “serious” applications that require interactive 3D graphics\, from mobile apps\, virtual and augmented reality\, computer vision and artificial intelligence\, and real-time CGI film production. It offers a free option to download for non-commercial projects\, and can export projects to run on a large variety of platforms. \nIn this workshop\, we’ll use Unity3D to render 3D visualizations of a dataset. Users will have a prototype that they build from for real applications. \nA basic familiarity with any computer programming language (C# will be used during the session) and the Unity3D interface is recommended to get the most out of the workshop. To take part\, users will be responsible to use their own laptop with Unity3D (available for Windows\, Macintosh and Linux) pre-installed. Additional project files will be provided to registered users ahead of the workshop date. \nPlease register at least 48 hours in advance.
URL:https://micde.umich.edu/event/3d-visualization-software-data-visualization-with-unity3d-and-c-part-2/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20211004T130000
DTEND;TZID=America/Detroit:20211004T160000
DTSTAMP:20230217T195730Z
CREATED:20210805T225217Z
LAST-MODIFIED:20230217T195730Z
UID:10000502-1633352400-1633363200@micde.umich.edu
SUMMARY:3D Visualization Software: Introduction to Unity3D and C# (Part 1)
DESCRIPTION:This is part of a series of workshops covering 3D game engines and animation software for research and data visualization. Registration to all parts of this series is not required\, but each workshop will expect a different level of experience\, which will be acquired if the viewer attends all events. \nUnity3D is a popular game engine among schools and independent developers. It is also increasingly used for “serious” applications that require interactive 3D graphics\, from mobile apps\, virtual and augmented reality\, computer vision and artificial intelligence\, and real-time CGI film production. It offers a free option to download for non-commercial projects\, and can export projects to run on a large variety of platforms. \nIn this workshop\, we’ll introduce the Unity3D workspace from a beginner’s perspective\, and prepare a simple game demo with the interface and through C# scripting. Users will gain a basic understanding of the software\, and be prepared for future\, more advanced workshops on it dedicated for data visualization. \nA basic familiarity with any computer programming language (C# will be used during the session) is recommended to get the most out of the workshop. To take part\, users will be responsible to use their own laptop with Unity3D (available for Windows\, Macintosh and Linux) pre-installed. Additional project files will be provided to registered users ahead of the workshop date. \nPlease register at least 48 hours in advance.
URL:https://micde.umich.edu/event/3d-visualization-software-introduction-to-unity3d-and-c-part-1/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210930T150000
DTEND;TZID=America/Detroit:20210930T163000
DTSTAMP:20230217T195740Z
CREATED:20210901T152820Z
LAST-MODIFIED:20230217T195740Z
UID:10000519-1633014000-1633019400@micde.umich.edu
SUMMARY:GIS and Spatial Analysis Fundamentals – II (Data models: vector\, network)
DESCRIPTION:This is the second workshop about the fundamentals of GIS and spatial analysis this semester. Each workshop covers one or two key elements of GIS and spatial analysis and is self-contained. The focus is on conceptual details that can provide sufficient preparation for applications\, but we will also touch upon the technical aspects. Most workshops will have at least one hands-on exercise. The first one hour of the workshop is a lecture-style presentation\, followed by the next half-hour for the hands-on exercises. Unless mentioned otherwise\, we will use R and/or QGIS for the hands-on portion.  \n  \nHow data is recorded in digital systems has significant implications for accuracy\, algorithms\, and the type of analyses that can be undertaken.  In this workshop we will cover data structure for vector and network data in the context of a 2-D GIS system. The focus is on developing a basic understanding of elements such as essential primitives\, how more complex objects are derived from the primitives\, and different formats and file systems.  \n  \nParticipants should have some familiarity with R\, but exposure to QGIS is not required.
URL:https://micde.umich.edu/event/gis-and-spatial-analysis-fundamentals-ii-data-models-vector-network/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210916T140000
DTEND;TZID=America/Detroit:20210916T153000
DTSTAMP:20230217T195740Z
CREATED:20210901T152506Z
LAST-MODIFIED:20230217T195740Z
UID:10000518-1631800800-1631806200@micde.umich.edu
SUMMARY:GIS and Spatial Analysis Fundamentals – I (Coordinate system)
DESCRIPTION:This is the first workshop about the fundamentals of GIS and spatial analysis this semester. Each workshop covers one or two key elements of GIS and spatial analysis and is self-contained. The focus is on conceptual details that can provide sufficient understanding for applications\, but we will also touch upon the technical aspects. Most workshops will have at least one hands-on exercise. Typically\, each workshop is divided into one hour of lecture-style presentation and half an hour of hands-on exercises. Unless mentioned otherwise\, we will use R and/or QGIS for the hands-on portion.  \n  \nThere are 100s of coordinate systems and datums available in modern software that provide GIS functionalities. A basic understanding of different coordinate systems\, their strength and limitations\, and conversion between different systems are essential for choosing the right system and manipulating geographically referenced data. In this workshop we will cover basics of coordinate systems for 2-D GIS from an applied perspective.  \n  \nParticipants should have some familiarity with R\, but exposure to QGIS is not required.
URL:https://micde.umich.edu/event/gis-and-spatial-analysis-fundamentals-i-coordinate-system/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210819T140000
DTEND;TZID=America/Detroit:20210819T170000
DTSTAMP:20230217T195718Z
CREATED:20210624T171638Z
LAST-MODIFIED:20230217T195718Z
UID:10000497-1629381600-1629392400@micde.umich.edu
SUMMARY:R Short Course: Practicum (Part 5)
DESCRIPTION:This is the fifth and final part of a workshop series on programming in R.  This week\, we’ll put what you’ve learned in the first four parts to use in order to design and program a console version of the game “Mastermind”.  At the end of the practicum\, you should have a playable version of the game.   \n  \nThe first four parts of this workshop series follow a hybrid format: a week before the scheduled meeting time participants will be given access to pre-recorded content and recommended readings to review at their own pace.  The following week\, we’ll meet at the posted time for 90 minutes over Zoom to answer questions and work on a collection of exercises.   This practicum is the final meeting of the short course.
URL:https://micde.umich.edu/event/r-short-course-practicum-part-5/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210812T140000
DTEND;TZID=America/Detroit:20210812T153000
DTSTAMP:20230217T195717Z
CREATED:20210624T171255Z
LAST-MODIFIED:20230217T195717Z
UID:10000496-1628776800-1628782200@micde.umich.edu
SUMMARY:R Short Course: Strings and factors (Part 4)
DESCRIPTION:This is part 4 of a 5-part workshop series on programming in R.  This week\, we’ll discuss strings and factors with an emphasis on working with and formatting strings. These workshops follow a hybrid format: a week before the scheduled meeting time participants will be given access to pre-recorded content and recommended readings to review at their own pace.  The following week\, we’ll meet at the posted time for 90 minutes over Zoom to answer questions and work on a collection of exercises.   \nAt the end of the course\, we’ll gather for a 3-hour practicum\, in which we’ll program a console version of the game “Mastermind”.
URL:https://micde.umich.edu/event/r-short-course-strings-and-factors-part-4/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210809T100000
DTEND;TZID=America/Detroit:20210809T130000
DTSTAMP:20230217T195703Z
CREATED:20210518T155547Z
LAST-MODIFIED:20230217T195703Z
UID:10000479-1628503200-1628514000@micde.umich.edu
SUMMARY:Wear OS: Creating An App For Your Android Smartwatch
DESCRIPTION:Smartwatches are multi-functional devices that can be worn on the wrist. They can read your heartbeat\, notify you of messages from your phone\, and can even tell the time! Google’s “Wear OS” is a branch of the Android mobile operating system\, and it encourages open app development. \nThis workshop is meant to introduce programming for a Wear OS watch. This will introduce some of the functions and sensors of a smartwatch\, through the programming of a simple app that reads your heartbeat. Participants will learn how to access and display this sensor information\, and how to save the data locally on the watch\, using Java and Android Studio\, with a step-by-step example. Participants who want to program during the workshop are recommended to install “Android Studio” in advance and to use their own laptops to use during the presentation. \nPlease register at least 24 hours in advance. Event may be canceled if pre-registration is low.
URL:https://micde.umich.edu/event/wear-os-creating-an-app-for-your-android-smartwatch/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210805T140000
DTEND;TZID=America/Detroit:20210805T153000
DTSTAMP:20230217T195717Z
CREATED:20210624T170939Z
LAST-MODIFIED:20230217T195717Z
UID:10000495-1628172000-1628177400@micde.umich.edu
SUMMARY:R Short Course: Programming Tools (Part 3)
DESCRIPTION:This is part 3 of a 5-part workshop series on programming in R.  This week\, we’ll discuss the following programming tools: logical comparisons\, conditionals\, iteration\, and functions. You’ll learn how to write functions and why you should (generally) organize your code in a functional style. These workshops follow a hybrid format: a week before the scheduled meeting time participants will be given access to pre-recorded content and recommended readings to review at their own pace.  The following week\, we’ll meet at the posted time for 90 minutes over Zoom to answer questions and work on a collection of exercises.  At the end of the course\, we’ll gather for a 3-hour practicum\, in which we’ll program a console version of the game “Mastermind”.
URL:https://micde.umich.edu/event/r-short-course-programming-tools-part-3/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210803T100000
DTEND;TZID=America/Detroit:20210803T120000
DTSTAMP:20210521T182930Z
CREATED:20210521T182930Z
LAST-MODIFIED:20210521T182930Z
UID:10000482-1627984800-1627992000@micde.umich.edu
SUMMARY:Object Detection using Deep Learning with TorchVision
DESCRIPTION:Like many image processing problems\, deep learning has brought many effective solutions to the task of object detection. The TorchVision library is part of the PyTorch project\, and it offers well-established and successful methods for object detection (as well as many other problems). This workshop will demonstrate the process of preparing your own image dataset and training it using TorchVision with one of Google Colab’s free-to-use GPUs. The workshop will be done online via Zoom. Some experience with Python is helpful\, but no previous experience with PyTorch is needed. Google Colab requires a Google account (e.g. your umich account).
URL:https://micde.umich.edu/event/object-detection-using-deep-learning-with-torchvision-2/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210802T100000
DTEND;TZID=America/Detroit:20210802T130000
DTSTAMP:20210518T154935Z
CREATED:20210518T154935Z
LAST-MODIFIED:20210518T154935Z
UID:10000478-1627898400-1627909200@micde.umich.edu
SUMMARY:Android Application Development: Introduction to Android Studio
DESCRIPTION:Mobile app development is one of the biggest new industries of the last decade. If you are developing an Android app for the first time\, the first option you will likely find is “Android Studio\,” a free integrated-developer-environment (IDE) provided directly by the Android team at Google\, using the Java programming language. It’s a good starting point for experienced programmers to build an Android app from scratch. \nWe will present a brief overview of the “Android Studio” environment\, and provide a step-by-step example to make an app with multiple ‘activities’ and using built-in ‘sensors.’ A familiarity with the Java programming language is recommended to get the most out of the seminar. Participants who want to program during the workshop are recommended to install “Android Studio” in advance and to use their own laptops to use during the presentation. \nPlease register at least 24 hours in advance. Event may be canceled if pre-registration is low.
URL:https://micde.umich.edu/event/android-application-development-introduction-to-android-studio-2/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210729T140000
DTEND;TZID=America/Detroit:20210729T153000
DTSTAMP:20230217T195712Z
CREATED:20210624T170550Z
LAST-MODIFIED:20230217T195712Z
UID:10000494-1627567200-1627572600@micde.umich.edu
SUMMARY:R Short Course: Vectors and Data Frames (Part 2)
DESCRIPTION:This is part 2 of a 5-part workshop series on programming in R.  This week\, we’ll discuss the following topics: vectors\, types\, lists\, and data frames. You’ll learn about indexing each of these objects and using `subset()`\, `aggregate()`\, and `merge()` for working with data frames. These workshops follow a hybrid format: a week before the scheduled meeting time participants will be given access to pre-recorded content and recommended readings to review at their own pace.  The following week\, we’ll meet at the posted time for 90 minutes over Zoom to answer questions and work on a collection of exercises.  At the end of the course\, we’ll gather for a 3-hour practicum\, in which we’ll program a console version of the game “Mastermind”. 
URL:https://micde.umich.edu/event/r-short-course-vectors-and-data-frames-part-2/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210727T150000
DTEND;TZID=America/Detroit:20210727T160000
DTSTAMP:20230217T195718Z
CREATED:20210713T154234Z
LAST-MODIFIED:20230217T195718Z
UID:10000498-1627398000-1627401600@micde.umich.edu
SUMMARY:Geostatistics – III
DESCRIPTION:Many environmental variables such as temperature\, rainfall\, air pollutants\, and soil nutrients are measured at sampled point locations. We often need to estimate these variables at one of more unsampled locations. Geostatistics provide tools and techniques to carry out this task. \n\nIn a series of three workshops\, we will cover the basics of Geostatistics. In this third workshop\, we will combine the material we covered in the first two workshops and develop the geostatistical modeling approach. This is mainly a lecture style workshop\, but will include an example in R. The material will also help you understand the basics of Gaussian Process Regression\, a commonly used modeling technique in Machine Learning.
URL:https://micde.umich.edu/event/geostatistics-iii/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210726T100000
DTEND;TZID=America/Detroit:20210726T120000
DTSTAMP:20210518T154620Z
CREATED:20210518T154620Z
LAST-MODIFIED:20210518T154620Z
UID:10000477-1627293600-1627300800@micde.umich.edu
SUMMARY:Android Application Development: An Overview
DESCRIPTION:Mobile app development is one of the biggest new industries of the last decade. As of 2017\, Google and Apple (the creators of Android and iOS\, respectively) confirmed a combined total of over 3 billion devices (including smartphones\, smartwatches\, and much more) around the globe using their mobile operating systems. The capabilities and built-in sensors on modern smartphones also provide a new avenue to collect data or engage with participants in a non-invasive manner. It might seem intimidating to write a mobile app for the first time\, but the process is similar to writing software for a desktop computer\, which in itself isn’t as hard as you might think! \nWe will present a brief overview on developing Android apps\, the differences between Android and iOS development\, and provide quick demonstrations on how you can use a variety of available programming environments and languages to create an app. A basic familiarity with computer programming is recommended to get the most out of the seminar. This is not a in-depth workshop with the intention to have its participants program code alongside the presentation\, but meant to introduce available options for you to consider and to answer questions on the topic. \nPlease register at least 24 hours in advance. Event may be canceled if pre-registration is low.
URL:https://micde.umich.edu/event/android-application-development-an-overview-4/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210722T140000
DTEND;TZID=America/Detroit:20210722T153000
DTSTAMP:20230217T195712Z
CREATED:20210624T165605Z
LAST-MODIFIED:20230217T195712Z
UID:10000493-1626962400-1626967800@micde.umich.edu
SUMMARY:R Short Course: Getting Started (Part 1)
DESCRIPTION:This is part 1 of a 5-part series of workshops on programming in R.  This week\, we’ll discuss the following topics: creation and naming of objects\, R’s global environment\, arithmetic operations\, R’s package system\, and reading and writing data. These workshops follow a hybrid format: a week before the scheduled meeting time participants will be given access to pre-recorded content and recommended readings to review at their own pace.  The following week\, we’ll meet at the posted time for 90 minutes over Zoom to answer questions and work on a collection of exercises.  At the end of the course\, we’ll gather for a 3-hour practicum\, in which we’ll program a console version of the game “Mastermind”.
URL:https://micde.umich.edu/event/r-short-course-getting-started-part-1/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Detroit:20210715T150000
DTEND;TZID=America/Detroit:20210715T160000
DTSTAMP:20210615T153121Z
CREATED:20210615T153121Z
LAST-MODIFIED:20210615T153121Z
UID:10000491-1626361200-1626364800@micde.umich.edu
SUMMARY:Geostatistics – II
DESCRIPTION:Many environmental variables such as temperature\, rainfall\, air pollutants\, and soil nutrients are measured at sampled point locations. We often need to estimate these variables at one of more unsampled locations. Geostatistics provide tools and techniques to carry out this task. \n\nIn a series of three workshops\, we are covering the basics of Geostatistics. In this second workshop\, we will focus on covariance and variogram\, and their estimation in the context of geostatistical modeling. This is mainly a lecture style workshop\, but we will also execute some examples in R. The material will also help you understand the basics of Gaussian Process Regression\, a commonly used modeling technique in Machine Learning.
URL:https://micde.umich.edu/event/geostatistics-ii-2/
LOCATION:Your Desktop
CATEGORIES:Workshops
END:VEVENT
END:VCALENDAR